Interactive Designer and Developer
Collider Exhibit Series

Archive for the ‘Multi-Touch’ Category


December 5th, 2009

Its nice to know there is activity in Cleveland. shark&minnow (Hallie Bram who is a co-worker of mine) are pulling together an independently organized TED event here in February. Not only that, she asked me if I would do a presentation. After seeing 36 Views of a Bridge, she and Eric Kogelschatz told me they hadn't seen anyone else around Cleveland doing anything of the sort, especially working with a relatively inexpensive DIY solution just out of a basement.

I mentioned about how I wouldn't have gotten as far as I have without the help of the open source communities, from NUIGroup for building the hardware and CCV to Processing and Open Flash APIs to work with. After talking with Hallie for a while, I had decided that I didn't necessarily want to just talk about the multitouch experiments I've been working on, I'd prefer to talk about something deeper. I want to talk about how I just happened to find something I became passionate about and how there are other people out there that share that passions, and because of open source communities and collaboration, anyone can follow their passion and excel with it.

So now, its time to start actually putting together a presentation worth listening to... and I'd give it a 85% chance that I'll have a multitouch table setup there to show off as well. But we'll see.

TUIO Small Keyboard Widget

November 20th, 2009

My Google Code page has been updated! After what has seemingly been forever.

I've created a widget that I'd like to share with everyone. A small for keyboard for use in Flash TUIO multitouch (experiments) projects. The form I based off of my Google Android Phone and iPhone style. Read the rest of this entry »

App Demo Vid - Google Map Search

November 19th, 2009

It about time I mentioned an application I've been working on. Expanding the start of using Google Maps, this demo expands on it and combines a few examples I found into one application.

The idea behind it is to be setup in a local that is getting a lot of unfamiliar to the area traffic. This could be a place of commerce, public space or conference to name a few. Read the rest of this entry »

Collider Stats

October 7th, 2009

The Collider Series page on my website is now displaying some analytic information about what apps are being played with most.

Looks like FluidSolver is in the lead,
with Touch Physics close behind!

And Gaia’s Touch, impressive...have I shared that one with everyone yet?

multitouch game ALPHA - Hippos

October 6th, 2009

I've been trying to get my Box2DFlash chops up.
And this is something I've wanted to do since I started looking into multitouch.

hipposSo without further ado... Hungry Hungry Hippos (alpha version).

NOTE: I absolutely love seeing my experiments and apps in videos on the net. So feel free to take video testing out this game and leave a comment with a link.

The code is very very very very raw and not very clean or organized, but if you'd still like to see it, just send me a message.
I'm trying to get it up and running in the Collider project.

Download SWF and projector files

36 View, Bridge Project, Video Online

September 29th, 2009

I finally got the footage edited of 36 Views of a Bridge at the Bridge Project. Enjoy.

Read the rest of this entry »

Bridge Project Photos Preview

September 27th, 2009

Now that I have my computer back, and have returned from the Bridge Project and showing 36 Views of a Bridge, time to look through the photos I took...oh boy, that's a lot of photos. Looks like its gonna take me a while to get everything in order and up on Flickr.
Till then, I picked out some to just post really quick, here you go.

welcome to ingenuity at the bridge project

welcome to ingenuity at the bridge project

The flooded area

The flooded area

love the structure and repition

love the structure and repition

the truth about the internet

the truth about the internet

36 view of a bridge up and running

36 view of a bridge up and running

multitouch table fully functioning

multitouch table fully functioning

Box2DFlash - Falling Text

August 25th, 2009

I'm so excited that I finally got to work on some experimental Flash at my professional employment. It is a nice change of pace to push an idea to the limits...and then some. In fact, I'm still not done working on the possibilities. This was only the starting point. Making text fall. Tie it into the Box2DFlash Physics Engine.

I want to give yet another shout out to Emanuele Feronato. If you are looking at this code, and are completely lost, he has EXCELLENT tutorials to get you started. Thats where I ended up taking my first steps in Box2DFlash.

Now in the guise of learning. I don't intend on going too indepth with the code...there is a lot going on. But hopefully, by breaking it down into phases, you can understand my building process. Something like this isn't accomplished in one chunk of code. It is build up by steps. At least the way I code. Read the rest of this entry »